Enhancing Kinematics Understanding Through a Real-Time Graph-Based Motion Video Game
Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed MissionMotion, a physical–computational videogame where students reproduce target motion graphs using real-time data from...
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| Muut tekijät: | , , , , |
| Aineistotyyppi: | article |
| Kieli: | englanti |
| Julkaistu: |
2026
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| Aiheet: | |
| Linkit: | https://hdl.handle.net/20.500.12381/5554 |
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