Video games in the Classroom: A Didactic Strategy
This research explores the use of a video game for educational purposes, Monsters versus Viruses, in the context of the COVID-19 pandemic in Uruguay. The objective was to investigate the potential use of a video game in two educational centers, in order to understand the logics of its incorporation...
সংরক্ষণ করুন:
| প্রধান লেখক: | |
|---|---|
| অন্যান্য লেখক: | , |
| বিন্যাস: | article |
| ভাষা: | স্প্যানিশ ইংরেজি |
| প্রকাশিত: |
2022
|
| বিষয়গুলি: | |
| অনলাইন ব্যবহার করুন: | https://revistas.ort.edu.uy/cuadernos-de-investigacion-educativa/article/view/3250 http://hdl.handle.net/20.500.11968/4654 |
| ট্যাগগুলো: |
কোনো ট্যাগ নেই, প্রথমজন হিসাবে ট্যাগ করুন!
|
অনুরূপ উপাদানগুলি: Video games in the Classroom: A Didactic Strategy
- Classroom motivational climate in Ibero-American secondary and higher education: a systematic review
- Agency properties of doctoral students in research processes during the COVID-19 pandemic
- Guía de buenas prácticas en Odontología para Uruguay durante la pandemia Covid-19.
- Protocolo de Atención en Odontología Restauradora ante la emergencia sanitaria Covid-19
- Consentimiento Informado
- COVID-19 diffusion and its impact on dental practice in distant countries with similar ethnic background